Cases on the Assessment of Scenario and Game-Based Virtual Worlds in Higher Education

Nonfiction, Reference & Language, Education & Teaching, Teaching, Computers & Technology, Higher Education
Cover of the book Cases on the Assessment of Scenario and Game-Based Virtual Worlds in Higher Education by , IGI Global
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: ISBN: 9781466644731
Publisher: IGI Global Publication: April 30, 2014
Imprint: Information Science Reference Language: English
Author:
ISBN: 9781466644731
Publisher: IGI Global
Publication: April 30, 2014
Imprint: Information Science Reference
Language: English

The ever-growing creation of new internet technologies has led to a growing trend and use of scenario-based virtual environments and serious games in education. Along with these new technologies, there is an increasing interest in how students can be effectively assessed when using these virtual environments. Cases on the Assessment of Scenario and Game-Based Virtual Worlds in Higher Education is a comprehensive collection that provides aspects of assessment in virtual worlds combined with lessons learned from critical reflection. These case studies present successes, challenges, and innovations to be utilized as a framework for practitioners and researchers to base their own effective forms of scenario-based learning. This publication would be of particular interest to practice-based disciplines such as education, nursing, medicine, and social work.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

The ever-growing creation of new internet technologies has led to a growing trend and use of scenario-based virtual environments and serious games in education. Along with these new technologies, there is an increasing interest in how students can be effectively assessed when using these virtual environments. Cases on the Assessment of Scenario and Game-Based Virtual Worlds in Higher Education is a comprehensive collection that provides aspects of assessment in virtual worlds combined with lessons learned from critical reflection. These case studies present successes, challenges, and innovations to be utilized as a framework for practitioners and researchers to base their own effective forms of scenario-based learning. This publication would be of particular interest to practice-based disciplines such as education, nursing, medicine, and social work.

More books from IGI Global

Cover of the book Quantum and Optical Dynamics of Matter for Nanotechnology by
Cover of the book Digital Advances in Medicine, E-Health, and Communication Technologies by
Cover of the book Design, Performance, and Analysis of Innovative Information Retrieval by
Cover of the book Handbook of Research on Educational Technology Integration and Active Learning by
Cover of the book Encouraging Participative Consumerism Through Evolutionary Digital Marketing by
Cover of the book Economic and Geopolitical Perspectives of the Commonwealth of Independent States and Eurasia by
Cover of the book Eye-Tracking Technology Applications in Educational Research by
Cover of the book Emergent Research on Polymeric and Composite Materials by
Cover of the book Wireless Technologies by
Cover of the book Global Practices in Knowledge Management for Societal and Organizational Development by
Cover of the book Smart Marketing With the Internet of Things by
Cover of the book Research Developments in Biometrics and Video Processing Techniques by
Cover of the book Teaching through Multi-User Virtual Environments by
Cover of the book Mobile Devices and Smart Gadgets in Human Rights by
Cover of the book Interactive Media Use and Youth by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy