Learning Game Physics with Bullet Physics and OpenGL

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics, Application Software, Computer Graphics
Cover of the book Learning Game Physics with Bullet Physics and OpenGL by Chris Dickinson, Packt Publishing
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Chris Dickinson ISBN: 9781783281886
Publisher: Packt Publishing Publication: October 25, 2013
Imprint: Packt Publishing Language: English
Author: Chris Dickinson
ISBN: 9781783281886
Publisher: Packt Publishing
Publication: October 25, 2013
Imprint: Packt Publishing
Language: English
A comprehensive set of straight-forward, easy-to-follow tutorials in OpenGL and Bullet Physics that will teach you how modern game physics and 3D graphics work.If you're a beginner or intermediate programmer with a basic understanding of 3D mathematics, and you want a stronger foundation in 3D graphics and physics, then this book is perfect for you! You'll even learn some of the fundamental concepts in 3D mathematics and software design that lies beneath them both, discovering some techniques and tricks in graphics and physics that you can use in any game development project.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
A comprehensive set of straight-forward, easy-to-follow tutorials in OpenGL and Bullet Physics that will teach you how modern game physics and 3D graphics work.If you're a beginner or intermediate programmer with a basic understanding of 3D mathematics, and you want a stronger foundation in 3D graphics and physics, then this book is perfect for you! You'll even learn some of the fundamental concepts in 3D mathematics and software design that lies beneath them both, discovering some techniques and tricks in graphics and physics that you can use in any game development project.

More books from Packt Publishing

Cover of the book Unity 2017 2D Game Development Projects by Chris Dickinson
Cover of the book Learning Apex Programming by Chris Dickinson
Cover of the book Joomla! 1.5: Beginner's Guide by Chris Dickinson
Cover of the book BizTalk Server 2010 Cookbook by Chris Dickinson
Cover of the book Learning Android Intents by Chris Dickinson
Cover of the book Raspberry Pi Home Automation with Arduino by Chris Dickinson
Cover of the book Java EE 6 with GlassFish 3 Application Server by Chris Dickinson
Cover of the book KNIME Essentials by Chris Dickinson
Cover of the book Cybersecurity ??? Attack and Defense Strategies by Chris Dickinson
Cover of the book Mastering Ubuntu Server by Chris Dickinson
Cover of the book Building Websites with Joomla! 1.5 by Chris Dickinson
Cover of the book Go Systems Programming by Chris Dickinson
Cover of the book Learning Android Forensics by Chris Dickinson
Cover of the book Learning iOS 8 Game Development Using Swift by Chris Dickinson
Cover of the book EVE Online: ISK Strategy Guide by Chris Dickinson
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy