HoloLens Beginner's Guide

Nonfiction, Computers, Advanced Computing, Virtual Reality, Programming, Programming Languages
Cover of the book HoloLens Beginner's Guide by Jason Odom, Packt Publishing
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Author: Jason Odom ISBN: 9781786465467
Publisher: Packt Publishing Publication: April 28, 2017
Imprint: Packt Publishing Language: English
Author: Jason Odom
ISBN: 9781786465467
Publisher: Packt Publishing
Publication: April 28, 2017
Imprint: Packt Publishing
Language: English

Create interactive and intuitiveness HoloLens applications with ease

About This Book

  • Start developing immersive and interactive apps for Microsoft HoloLens
  • Explore the Windows Universal Development platform for HoloLens development
  • Leverage the full set of HoloLens sensors to create mesmerizing apps

Who This Book Is For

If you are a developer new to Windows Universal development platform and want to get started with HoloLens development, then this is the book for you. No prior experience of C# programming or of the .NET framework is needed to get started with this book.

What You Will Learn

  • Write an app that responds to verbal commands
  • Communicate between devices in the boundaries of the UWP model
  • Create sounds in the app and place them in a 3D space
  • Build simple apps that display holograms
  • Interact with the physical environment while taking physical boundaries into account

In Detail

HoloLens revolutionizes the way we work and interact with the virtual world. HoloLens brings you the amazing world of augmented reality and provides an opportunity to explore it like never before.

This is the best book for developers who want to start creating interactive and intuitive augmented reality apps for the HoloLens platform.

You will start with a walkthrough of the HoloLens hardware before creating your first app. Next you will be introduced to the various HoloLens sensors and find out how to program them efficiently so that they can interact with the real world seamlessly. Moving on, you will learn how to create smart animations and add video overlay that implements real-time tracking and motion-sensing abilities to your HoloLens app. Finally, you will learn how to test your app effectively.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Create interactive and intuitiveness HoloLens applications with ease

About This Book

Who This Book Is For

If you are a developer new to Windows Universal development platform and want to get started with HoloLens development, then this is the book for you. No prior experience of C# programming or of the .NET framework is needed to get started with this book.

What You Will Learn

In Detail

HoloLens revolutionizes the way we work and interact with the virtual world. HoloLens brings you the amazing world of augmented reality and provides an opportunity to explore it like never before.

This is the best book for developers who want to start creating interactive and intuitive augmented reality apps for the HoloLens platform.

You will start with a walkthrough of the HoloLens hardware before creating your first app. Next you will be introduced to the various HoloLens sensors and find out how to program them efficiently so that they can interact with the real world seamlessly. Moving on, you will learn how to create smart animations and add video overlay that implements real-time tracking and motion-sensing abilities to your HoloLens app. Finally, you will learn how to test your app effectively.

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