Foundations for Designing User-Centered Systems

What System Designers Need to Know about People

Nonfiction, Computers, Advanced Computing, Programming, User Interfaces, Software Development, General Computing
Cover of the book Foundations for Designing User-Centered Systems by Frank E. Ritter, Elizabeth F. Churchill, Gordon D. Baxter, Springer London
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Author: Frank E. Ritter, Elizabeth F. Churchill, Gordon D. Baxter ISBN: 9781447151340
Publisher: Springer London Publication: April 11, 2014
Imprint: Springer Language: English
Author: Frank E. Ritter, Elizabeth F. Churchill, Gordon D. Baxter
ISBN: 9781447151340
Publisher: Springer London
Publication: April 11, 2014
Imprint: Springer
Language: English

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas—anthropometrics, behaviour, cognition and social factors—it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors’ backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas—anthropometrics, behaviour, cognition and social factors—it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors’ backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.

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