Simulation and Gaming for Mathematical Education

Epistemology and Teaching Strategies

Nonfiction, Science & Nature, Technology, Engineering, Business & Finance, Industries & Professions, Industries, Computers, General Computing
Big bigCover of Simulation and Gaming for Mathematical Education

More books from IGI Global

bigCover of the book Innovative Applications of Ambient Intelligence by
bigCover of the book Dynamics of Competitive Advantage and Consumer Perception in Social Marketing by
bigCover of the book Handbook of Research on Renewable Energy and Electric Resources for Sustainable Rural Development by
bigCover of the book Teacher Education by
bigCover of the book Consumer Information Systems and Relationship Management by
bigCover of the book Integrating Video Game Research and Practice in Library and Information Science by
bigCover of the book Advancing Pharmaceutical Processes and Tools for Improved Health Outcomes by
bigCover of the book Management Strategies and Technology Fluidity in the Asian Business Sector by
bigCover of the book Enhancing the Human Experience through Assistive Technologies and E-Accessibility by
bigCover of the book Technology and Practice in Geotechnical Engineering by
bigCover of the book User Interface Design for Virtual Environments by
bigCover of the book Broadband Wireless Access Networks for 4G by
bigCover of the book Next-Generation Wireless Networks Meet Advanced Machine Learning Applications by
bigCover of the book Handbook of Research on Organizational Culture and Diversity in the Modern Workforce by
bigCover of the book Political Discourse in Emergent, Fragile, and Failed Democracies by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy