Rigging for Games

A Primer for Technical Artists Using Maya and Python

Nonfiction, Computers
Big bigCover of Rigging for Games

More books from CRC Press

bigCover of the book Hazardous Waste Minimization Handbook by
bigCover of the book 2D Materials by
bigCover of the book Chronic Pain by
bigCover of the book Ovulation Induction by
bigCover of the book Electrical Phenomena at Interfaces by
bigCover of the book ISO 9001 by
bigCover of the book Force: Character Design from Life Drawing by
bigCover of the book Conducting Network Penetration and Espionage in a Global Environment by
bigCover of the book Directing for Animation by
bigCover of the book Rail Human Factors by
bigCover of the book Diet, Nutrition and Cancer: A Critical Evaluation by
bigCover of the book Nonlinear Dynamics of Compliant Offshore Structures by
bigCover of the book Crew Resource Management by
bigCover of the book Swirling Flow Problems at Intakes by
bigCover of the book Crossing Numbers of Graphs by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy