Gender Divide and the Computer Game Industry

Nonfiction, Entertainment, Games, Video & Electronic, Social & Cultural Studies, Social Science, Gender Studies
Big bigCover of Gender Divide and the Computer Game Industry

More books from IGI Global

bigCover of the book Web Service Composition and New Frameworks in Designing Semantics by
bigCover of the book Climate Change, Supply Chain Management and Enterprise Adaptation by
bigCover of the book Applied Chaos and Complexity Theory in Education by
bigCover of the book Novel Design and Applications of Robotics Technologies by
bigCover of the book Influence of Public Policy on Small Social Enterprises by
bigCover of the book Contemporary Identity and Access Management Architectures by
bigCover of the book Gamification by
bigCover of the book E-Commerce for Organizational Development and Competitive Advantage by
bigCover of the book Model-Based Design for Effective Control System Development by
bigCover of the book Design, Motivation, and Frameworks in Game-Based Learning by
bigCover of the book Driving Agribusiness With Technology Innovations by
bigCover of the book Smart Grid Test Bed Using OPNET and Power Line Communication by
bigCover of the book Hydrology and Water Resource Management by
bigCover of the book Designing Grid Cities for Optimized Urban Development and Planning by
bigCover of the book Agricultural Development and Food Security in Developing Nations by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy