Beginning iPhone Development

Exploring the iOS SDK

Nonfiction, Computers, Macintosh, General Computing, Programming
Cover of the book Beginning iPhone Development by Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche, Kim Topley, Apress
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche, Kim Topley ISBN: 9781484201992
Publisher: Apress Publication: November 17, 2014
Imprint: Apress Language: English
Author: Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche, Kim Topley
ISBN: 9781484201992
Publisher: Apress
Publication: November 17, 2014
Imprint: Apress
Language: English

The team that brought you the bestselling Beginning iPhone Development, the book that taught the world to program on the iPhone, is back again, bringing this definitive guide up-to-date with Apple's latest and greatest new iOS 8 and its SDK, as well as with the latest version of Xcode (6.1).

You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using Xcode 6.1 and the latest 64-bit iOS 8-specific project templates, and designed to take advantage of the latest Xcode features.

Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode 6.1 and the iOS 8 SDK, and then guides you though the creation of your first simple application.

From there, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more!

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

The team that brought you the bestselling Beginning iPhone Development, the book that taught the world to program on the iPhone, is back again, bringing this definitive guide up-to-date with Apple's latest and greatest new iOS 8 and its SDK, as well as with the latest version of Xcode (6.1).

You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using Xcode 6.1 and the latest 64-bit iOS 8-specific project templates, and designed to take advantage of the latest Xcode features.

Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode 6.1 and the iOS 8 SDK, and then guides you though the creation of your first simple application.

From there, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more!

More books from Apress

Cover of the book Real World Windows 8 App Development with JavaScript by Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche, Kim Topley
Cover of the book Beginning PostgreSQL on the Cloud by Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche, Kim Topley
Cover of the book OS X App Development with CloudKit and Swift by Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche, Kim Topley
Cover of the book Practical Tinker Board by Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche, Kim Topley
Cover of the book Building Great Software Engineering Teams by Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche, Kim Topley
Cover of the book Models to Code by Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche, Kim Topley
Cover of the book MATLAB Linear Algebra by Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche, Kim Topley
Cover of the book Pro Vue.js 2 by Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche, Kim Topley
Cover of the book Introducing Java EE 7 by Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche, Kim Topley
Cover of the book Learn 2D Game Development with C# by Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche, Kim Topley
Cover of the book Building Games with Ethereum Smart Contracts by Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche, Kim Topley
Cover of the book Practical Google Analytics and Google Tag Manager for Developers by Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche, Kim Topley
Cover of the book Beginning BBC micro:bit by Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche, Kim Topley
Cover of the book 3D Printed Science Projects Volume 2 by Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche, Kim Topley
Cover of the book The Art of Scrum by Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche, Kim Topley
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy