Android 5 Programming by Example

Nonfiction, Computers, Computer Hardware, Programming, Software Development, Application Software
Cover of the book Android 5 Programming by Example by Kyle Mew, Packt Publishing
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Author: Kyle Mew ISBN: 9781783552351
Publisher: Packt Publishing Publication: July 27, 2015
Imprint: Packt Publishing Language: English
Author: Kyle Mew
ISBN: 9781783552351
Publisher: Packt Publishing
Publication: July 27, 2015
Imprint: Packt Publishing
Language: English

Android is a mobile operating system that runs on a staggering number of smart phones and tablets. Android offers developers the ability to build rich and innovative applications written using the Java programming language.

Beginning with detailed instructions on how to install and configure the Android SDK, Studio, and Virtual Device Manager, the book moves on to creating a simple, but working, "Hello World" app that can be run on a real device or emulator.

The book then moves on to layouts and the visual design of Lollipop apps. A new app is begun to demonstrate this and expanded as we move further, and, once material design has been introduced, the book moves on to the Java coding aspect and how to write code that responds to user interactions via callback methods such as touchscreen gesture listeners. No book on Lollipop APIs would be complete without explaining how the new Android TV, Wear, and Auto SDK tools work and how they can be utilized to either create new apps or convert those originally written for other platforms.

The book concludes by demonstrating how to package and deploy your finished app on the Google Play store.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Android is a mobile operating system that runs on a staggering number of smart phones and tablets. Android offers developers the ability to build rich and innovative applications written using the Java programming language.

Beginning with detailed instructions on how to install and configure the Android SDK, Studio, and Virtual Device Manager, the book moves on to creating a simple, but working, "Hello World" app that can be run on a real device or emulator.

The book then moves on to layouts and the visual design of Lollipop apps. A new app is begun to demonstrate this and expanded as we move further, and, once material design has been introduced, the book moves on to the Java coding aspect and how to write code that responds to user interactions via callback methods such as touchscreen gesture listeners. No book on Lollipop APIs would be complete without explaining how the new Android TV, Wear, and Auto SDK tools work and how they can be utilized to either create new apps or convert those originally written for other platforms.

The book concludes by demonstrating how to package and deploy your finished app on the Google Play store.

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